Gulikit KK2 T Review

gulikitkk2t tmr gulikitkk2t tmr

Gulikit has made quite a few Hall effect controllers such as King Kong 2 Pro and a few in the KK3 series – KK3 Max, KK3 Pro and KK3 Standard. Now they are back with the updated take on the KK2 controller and it’s the KK2 T controller with the newest TMR sticks. It’s priced at $49.99, but is it worth getting? Let’s find out.

Gulikit KK2T 3

Gulikit KK2 T has a nice weight to it, comparing it to something like Gamesir Cyclone 2 or even Xbox Series controller, it feels just more premium and sturdy in a hand. It has plastic build with grippy texture in the back. But I have to say, if your hands sweat a lot then it will be a bit slippery nonetheless.

KK2T Unboxing

It has 1000 Hz polling rate via wired connection a and 160 Hz using Bluetooth via PC. It supports NFC Amiibo and Switch wakeup which is pretty common for Gulikit controllers. It’s compatible with PC, Switch, Android and iOS devices.

It has no back buttons which I feel is a little bit of a missed opportunity, especially considering that similarly priced controllers have usually two back paddles. I guess it tried to be more of a Xbox One/Series controller alternative.

Face buttons and Dpad are membrane are one of the best things about this controller. They feel very satisfying to press, are very responsive and have a bit of travel distance. Dpad supports 8-direction and 4-direction mode. And face buttons can be taken out and switched to a tactile mode using a tiny switch.

Gulikit KK2T 11

Joysticks are the star of the show. They are adjustable with 3 possible tension settings which is pretty rare for controllers and I’m here for it. It’s great customizability option that often gets overlooked, but it can change your game a lot. They are TMR which is in simple words a better version of Hall effect sticks. While HE sticks aren’t perfect in FPS games, TMR sticks are much better for that tiny movement and they basically feel same as ALPS sticks you can find in Xbox or Playstation gamepads. And these TMR sticks have 2200 resolution instead of 1000 res of the KK3 Standard TMR sticks.

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But one con about the sticks, the latency via wired is good, but via wireless it’s pretty bad.

Gulikit KK3 vs Gulikit KK2 T
Gulikit KK3 vs Gulikit KK2 T

KK2 T has also gyroscope and it works pretty well, I tested it in a few Steam games.

Triggers and bumpers are a bit unique and I like them. They are made of slightly different material than the body of the KK2 T and they feel better than your stock Xbox triggers/bumpers. Very accurate and responsive.

Xbox Controller vs Gulikit KK2 T
Xbox Controller vs Gulikit KK2 T

There’s 950 mAh battery, but honestly I always use controllers via wired connection.

Pros

  • Same stick resolution as KK3 Max and Pro (2200)
  • Strong vibration motor with 3 strength levels (Rotor-based).
  • Excellent membrane face buttons – technically membrane but feel premium, satisfying press.
  • Switch wake-up support.
  • Amiibo support.
  • “Skin-like” coating like the KK3 Max – premium feel.
  • Hall effect triggers – accurate and durable.
  • 10-minute APG auto-calibration like KK3 Max.
  • Great for users who want a Series X or Switch Pro layout.
  • Possibility for a 10-bit or 12-bit resolution – depending on firmware (still unclear).
  • Premium build feel – especially for $49.99.

Cons

  • No maglev haptics.
  • No hyperlink functionality (present in KK3 Pro).
  • No trigger locks.
  • No back paddles or buttons.
  • No mechanical face buttons or microswitches, though the membrane ones perform well. This one is a preference.

You can get the Gulikit KK2T from Amazon for around $49.99.

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